Showing posts with label graphic. Show all posts
Showing posts with label graphic. Show all posts

Wednesday, 23 October 2013

Hot in Cleveland: Whether it's Graphic Design Or tracking down thieves, Hotcards does it their way

This April, Hotcards.com, the Cleveland-based marketing firm and printing company, moved to a 22,000 square-foot facility on Superior Ave. The company has personalized the space, with speakers piping in dance music and a mural of innovation idol Steve Jobs decorating the wall, but move hasn't been without its hiccups.

Hotcards maintains an open-door policy that allows clients to stop in and talk in-person with designers and reps about what they want of their next set of business cards, fliers, promotional t-shirts, whatever. But three weeks ago, this openness was abused by an unidentified man who came in off the street and stole a bicycle from the rack in their lobby, brazenly in sight of the then-unattended receptionists' desk.

However, ever the promoters, the company turned the heist into something of a viral event, producing a "Hotcards Most Wanted" video with Purple Films, the production company they collaborate with and lease space to.

The video offered a bounty of 500 business cards to anyone who could offer information leading to the apprehension of the marauding cyclist. But besides marshaling the foot soldiers of justice and cardio, Hotcards disclosed a lot about its culture. Its staff is willing to roll with punches and laugh at itself. And it's aggressive at what it sets itself to: rather than just wait for law enforcement to do its job, they publicized their perp's face, packaged in a John Walsh parody. They might be described as cheerfully relentless.

CEO John Gadd says that his organization has a "well-defined culture" that seeks out people of its own kind. "We're obsessed with customers, very optimistic, and very hardworking," Gadd says.

Utterances of the word "obsessive" usually conjure up associations of introverts exhausting themselves at some eccentric project whose motivations are best understood by themselves. But Hotcards is appropriating the word for its outgoing, Type-A, 5-Hour Energy-buzzed self. Gadd relates the story of a client, the owner of a chain of restaurants in Michigan, who turned in their files for an order of promotional materials late on a Friday afternoon. The literature needed to be delivered by Monday. Hotcards stayed up all night printing, and then drove the shipment to the client's 33 locations throughout Michigan.

Gadd says that this sort of fanaticism is something that it seeks out in hires, and that he couldn't cultivate it if he tried.

"You can't teach people to be this way, but you can reinforce it, and teach certain actions," Gadd says.

At the same time, Gadd insists Hotcards cannot be, nor does it want to be, "all things to all people." This means that Hotcards stands by the product line its worked hard to develop: business cards, postcards, flyers, and websites. Probably the most successful products are the self-named "hotcards," which can serve as business cards or promotional literature, printable in any size, and with an assortment of stocks and coatings.  

Though Gadd says that his designers will make something new for each client, what is made will be made within the boundaries of their tried-and-true products. However, these outlines are broad enough to meet diverse needs. Gadd suggests they're met so well, that they can inspire loyalties clients don't even realize they have.

He is tickled by one anecdote about overhearing buyers approaching their competitors and asking about their "hot card" offerings.

"It's awesome. The more people we can have calling our competitors and talking about hot cards, that's great branding," Gadd says.


View the original article here

Friday, 20 September 2013

Interview: Craig Ward talks graphic design lies and why you should stop hating Comic Sans

UPDATE 11/9/13:  Due to its success, Popular Lies About Graphic Design has now been published it second edition – and is soon to be translated into Chinese.

UPDATE 3/12/12: Actar now says that orders have not been cancelled, but have been delayed by 10 days.

UPDATE 30/11/12: Due to a publishing snafu, all European orders for the book through Amazon have been cancelled (including from Amazon UK). If you want to get your hands on the book, visit the Actar website and order it there.

Craig Ward is a liar. The designer and art director has just released a book called Popular Lies About Graphic Design, where he sets out to demolish widely held 'truths' that he thinks are a lot of codswallop – from 'Graphic design is easy' (yep, Ed) and 'There’s no budget but it’s a great opportunity' (definitely) to 'The client is a $%&*' (not always) and 'Comic Sans is the worst typeface ever created' (erm...).

Each 'lie' is either demolished piece by piece, or used as a jumping off point to discuss what Craig's learned over his years in the business from starting out in London to his current career in New York. Funny answers are juxtaposed again thoughtful reflection – and the centre of the book is given over to the likes of Stefan Sagmeister, David Carson and Milton Glaser explaining the worst lie they've ever been told.

I sat down with Craig to find out more about the book, and explore some of the areas he touches on.

NB: Why did you use the concept of lies to set out these thoughts? For example, were these things you used to believe but experience has taught you differently?

CW: "I think the joy of being a designer is that it's a constantly evolving experience, there are surely parts of this book that my opinion will perhaps have shifted on in a few years time but that's kind of the point. I set out on page one (sort of) that fact that this is a book full of opinions. There are so many books out there that just say 'this is how it is supposed to be' that they don't really leave any room for interpretation and I certainly didn't want this to come across like that.

"Lies is a good hook, I think – it's punchy and memorable.

"The whole idea of the truth is subjective anyway, so it felt like a good format to set the lie out, distress it or warp it in some way typographically – and then argue why I believe this not to be the case."

NB: Who did you have in mind as a reader when you were writing this?

CW: "Myself and younger practitioners – students and recent graduates – are the main market really. I wrote these little essays for myself, way before I'd thought about collecting them into a book so there's an element of catharsis in there.

"I feel like I never got out of the student mentality – the experimental, try anything once kind of mindset – and I think that's something I'm really proud of. It's what (I hope) keeps my work fresh. There is, probably, nothing in the book that someone who has been working for 15 years won't have heard before – but hopefully they'll find something interesting the way it's written, the way I argue it and also seeing it in the context of the book.

"I actually love the idea of this little book living in designers' bathrooms all over the world; the kind of thing that anyone of any experience can dip in and out of."

NB: Is Comic Sans hated less for itself – even despite its ubiquity – but more as a symbol of the way that many people use fonts without any thought given to how they texture they text? And is this a form of snobbery in itself?

CW: "Definitely. As much as anyone likes to think that they're not a design snob, you're always judging other people's work – consciously or otherwise. Comic Sans has just had some really bad PR and that section represents kind of the fluffy side of the book which I wanted to put in there alongside some of the more worthy discussions."

NB: You argue that Helvetica isn't a "neutral" font and designers should ask themselves why they want such a font anyway. As more and more apps, sites and networks with a single typeface within them are being created that allow many forms of communication, do you think we need to use a greater choice of neutral typefaces for people to use within them? Faces that are as appropriate – or at least not inappropriate – to caption Chloe Sevigny Instagramming a cupcake as to say 'Call home. Something's happened to Dad.'

CW: "I think what we're seeing is another way in which the Internet has democratised and at the same time confused things.

"The breadth of content and opinions online means it's almost impossible to create a catch-all style for a website like Twitter, where you have people posting pictures of their lunch next to people announcing they've been diagnosed with cancer.

"The diversity on Twitter is actually astounding to me – there are whole sections of it that we never see. I sometimes click on those trending hashtags to see what they're about and the people responding to them are so far away from the kind of people I interact with day to day but, here we are, all using the same online space.

"Equally, sites like MySpace where people had more control over the look of their page (originally) probably failed (or were less successful in the long-term) because, you know what, I don't want to try and read about someone's life on top of a fucking floral background in yellow or pink text. People do make bad decisions visually when allowed to and so perhaps the neutrality that Facebook and Twitter offer are necessary."

NB: You say "stock photography has basically ruined the photography industry". Are 'crowdsourced' design services like 99designs and website template services from hosting firms doing the same to the design industry?

CW: "Without question. There will always be work for very good photographers and very good designers.

"But I honestly think stock images, elements, icons, templates, etc are like cigarettes; every time you use one you take five minutes off your career.

"Portfolio sites especially – like that Indexhibit thing. I mean seriously? You can't be bothered to design your own fucking website? What kind of message does that send to your clients? Template sites are something that should be used by people who don't know how to design and don't want to have to deal with finding a designer they like and who they can afford. They're the equivalent of Prontaprint or something.

NB: You might get 99 per cent of your approaches by email or phone, but you're an established name in the industry. Do newcomers still need to move to near a creative hub – if not London, then say Manchester, Leeds, Brighton, etc – for networking, seeing clients face to face or just to have a day job at an agency while they get themselves established?

CW: "I think it's different for everyone. My first commissions came in over email because I had taken the time to create a set of promotional postcards as mail-outs. This was long before I was anything in industry. I mailed them out to magazines I wanted to work at, followed up with a call or an email and then they eventually came back with work. I could've been based anywhere at that point.

"As it happens, I was in London at the time and I did have a day job – that I didn't enjoy. It was the lack of enjoyment I was having that gave me the impetus to start making noise about myself. I think it's important for everyone to find their own way through it though."

NB: Did you choose to phrase some of the 'lies' just to provoke a reaction? For example, you say 'people care about design' but then go on to explain that you mean aesthetic design rather than Donald Norman-esque design-as-usability.

CW: "The hardest thing about putting a book together, I found, was giving people reasons to keep turning the page and reigning myself in. My work and my working methods are different from project to project and I very rarely use the same technique twice. That's fine on one-off projects but, there has to be a uniformity to a book; a pace and a rhythm to stop it feeling disjointed.

"There was the matter of it being translated into different languages to bear in mind, so I had limit myself with regards to what I did to the chapter headers. The headlines, therefore, became important so, to an extent perhaps a couple of them are slightly more inflammatory than they could be but, with that said, I didn't make any of them up – they were all heard in conversation, in forums online and in articles I had read so, my conscience is clear."

NB: Will you work for us for free? It's a great opportunity?

CW: "Will you buy five thousand copies of the book? Then sure!"


View the original article here

Wednesday, 18 September 2013

Interview: Craig Ward talks graphic design lies and why you should stop hating Comic Sans

UPDATE 11/9/13:  Due to its success, Popular Lies About Graphic Design has now been published it second edition – and is soon to be translated into Chinese.

UPDATE 3/12/12: Actar now says that orders have not been cancelled, but have been delayed by 10 days.

UPDATE 30/11/12: Due to a publishing snafu, all European orders for the book through Amazon have been cancelled (including from Amazon UK). If you want to get your hands on the book, visit the Actar website and order it there.

Craig Ward is a liar. The designer and art director has just released a book called Popular Lies About Graphic Design, where he sets out to demolish widely held 'truths' that he thinks are a lot of codswallop – from 'Graphic design is easy' (yep, Ed) and 'There’s no budget but it’s a great opportunity' (definitely) to 'The client is a $%&*' (not always) and 'Comic Sans is the worst typeface ever created' (erm...).

Each 'lie' is either demolished piece by piece, or used as a jumping off point to discuss what Craig's learned over his years in the business from starting out in London to his current career in New York. Funny answers are juxtaposed again thoughtful reflection – and the centre of the book is given over to the likes of Stefan Sagmeister, David Carson and Milton Glaser explaining the worst lie they've ever been told.

I sat down with Craig to find out more about the book, and explore some of the areas he touches on.

NB: Why did you use the concept of lies to set out these thoughts? For example, were these things you used to believe but experience has taught you differently?

CW: "I think the joy of being a designer is that it's a constantly evolving experience, there are surely parts of this book that my opinion will perhaps have shifted on in a few years time but that's kind of the point. I set out on page one (sort of) that fact that this is a book full of opinions. There are so many books out there that just say 'this is how it is supposed to be' that they don't really leave any room for interpretation and I certainly didn't want this to come across like that.

"Lies is a good hook, I think – it's punchy and memorable.

"The whole idea of the truth is subjective anyway, so it felt like a good format to set the lie out, distress it or warp it in some way typographically – and then argue why I believe this not to be the case."

NB: Who did you have in mind as a reader when you were writing this?

CW: "Myself and younger practitioners – students and recent graduates – are the main market really. I wrote these little essays for myself, way before I'd thought about collecting them into a book so there's an element of catharsis in there.

"I feel like I never got out of the student mentality – the experimental, try anything once kind of mindset – and I think that's something I'm really proud of. It's what (I hope) keeps my work fresh. There is, probably, nothing in the book that someone who has been working for 15 years won't have heard before – but hopefully they'll find something interesting the way it's written, the way I argue it and also seeing it in the context of the book.

"I actually love the idea of this little book living in designers' bathrooms all over the world; the kind of thing that anyone of any experience can dip in and out of."

NB: Is Comic Sans hated less for itself – even despite its ubiquity – but more as a symbol of the way that many people use fonts without any thought given to how they texture they text? And is this a form of snobbery in itself?

CW: "Definitely. As much as anyone likes to think that they're not a design snob, you're always judging other people's work – consciously or otherwise. Comic Sans has just had some really bad PR and that section represents kind of the fluffy side of the book which I wanted to put in there alongside some of the more worthy discussions."

NB: You argue that Helvetica isn't a "neutral" font and designers should ask themselves why they want such a font anyway. As more and more apps, sites and networks with a single typeface within them are being created that allow many forms of communication, do you think we need to use a greater choice of neutral typefaces for people to use within them? Faces that are as appropriate – or at least not inappropriate – to caption Chloe Sevigny Instagramming a cupcake as to say 'Call home. Something's happened to Dad.'

CW: "I think what we're seeing is another way in which the Internet has democratised and at the same time confused things.

"The breadth of content and opinions online means it's almost impossible to create a catch-all style for a website like Twitter, where you have people posting pictures of their lunch next to people announcing they've been diagnosed with cancer.

"The diversity on Twitter is actually astounding to me – there are whole sections of it that we never see. I sometimes click on those trending hashtags to see what they're about and the people responding to them are so far away from the kind of people I interact with day to day but, here we are, all using the same online space.

"Equally, sites like MySpace where people had more control over the look of their page (originally) probably failed (or were less successful in the long-term) because, you know what, I don't want to try and read about someone's life on top of a fucking floral background in yellow or pink text. People do make bad decisions visually when allowed to and so perhaps the neutrality that Facebook and Twitter offer are necessary."

NB: You say "stock photography has basically ruined the photography industry". Are 'crowdsourced' design services like 99designs and website template services from hosting firms doing the same to the design industry?

CW: "Without question. There will always be work for very good photographers and very good designers.

"But I honestly think stock images, elements, icons, templates, etc are like cigarettes; every time you use one you take five minutes off your career.

"Portfolio sites especially – like that Indexhibit thing. I mean seriously? You can't be bothered to design your own fucking website? What kind of message does that send to your clients? Template sites are something that should be used by people who don't know how to design and don't want to have to deal with finding a designer they like and who they can afford. They're the equivalent of Prontaprint or something.

NB: You might get 99 per cent of your approaches by email or phone, but you're an established name in the industry. Do newcomers still need to move to near a creative hub – if not London, then say Manchester, Leeds, Brighton, etc – for networking, seeing clients face to face or just to have a day job at an agency while they get themselves established?

CW: "I think it's different for everyone. My first commissions came in over email because I had taken the time to create a set of promotional postcards as mail-outs. This was long before I was anything in industry. I mailed them out to magazines I wanted to work at, followed up with a call or an email and then they eventually came back with work. I could've been based anywhere at that point.

"As it happens, I was in London at the time and I did have a day job – that I didn't enjoy. It was the lack of enjoyment I was having that gave me the impetus to start making noise about myself. I think it's important for everyone to find their own way through it though."

NB: Did you choose to phrase some of the 'lies' just to provoke a reaction? For example, you say 'people care about design' but then go on to explain that you mean aesthetic design rather than Donald Norman-esque design-as-usability.

CW: "The hardest thing about putting a book together, I found, was giving people reasons to keep turning the page and reigning myself in. My work and my working methods are different from project to project and I very rarely use the same technique twice. That's fine on one-off projects but, there has to be a uniformity to a book; a pace and a rhythm to stop it feeling disjointed.

"There was the matter of it being translated into different languages to bear in mind, so I had limit myself with regards to what I did to the chapter headers. The headlines, therefore, became important so, to an extent perhaps a couple of them are slightly more inflammatory than they could be but, with that said, I didn't make any of them up – they were all heard in conversation, in forums online and in articles I had read so, my conscience is clear."

NB: Will you work for us for free? It's a great opportunity?

CW: "Will you buy five thousand copies of the book? Then sure!"


View the original article here